Re: CMD 2 EVERY TIME

CMD 2 EVERY TIME (November 16, 2015 11:42AM) jrosson
Folks,

In using X, one of the things we've yet to find a workaround for is having to 'CMD>2' after laying a clip in the timeline to work on it.

When using the Q, W, or E keys to lay in the clip we, by habit, invariably expect our next keystrokes would act on the clip that now resides there in the timelines. That's the way that legacy 7 worked -- and it's intuitive.

Is there some way to toggle the keyboard to do that?

And while we're talking keystrokes, we've noticed that each time we 'Control D' to find the length of a range we've selected in the browser, we have to mouse back up to make the window active again. 'CMD 1' doesn't do it for some reason?

Thank you,
JR
Re: CMD 2 EVERY TIME (November 17, 2015 05:05AM) ronny courtens
Hi JR,

There is a reason why FCP X works this way.

When you work in the clip browser and you need to add multiple clips onto the timeline, or multiple instances of a clip (as when cutting interviews), you can use QWED to add the first clip or instance, the use the arrow keys to go to the next clip or instance, add the second clip or instance a.s.o.

Because the clip browser remains the active window you don't have to switch windows back and forth all the time. When you have added your clips and you want to start editing, you just click the timeline or press CMD2.

While the FCP7 method is easier for just adding one single clip at a time, the way FCP X works is more intuitive when you need to work fast and with many clips. As most editors first add clips to the timeline, then start finetuning them, FCP X is more intuitive for them.

If CMD1 does not work immediately, just press CMD2, then CMD1. Or use the mouse, that's faster.

Best wishes,

Ronny
Re: CMD 2 EVERY TIME (November 17, 2015 11:37PM) jrosson
Ronny, thank your for your explanation - helps a great deal to understand the thinking.
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